Proof
CodeHerder builds CodeHerder
Two humans, 3,154 agent tasks, 76 days. The platform you're looking at right now is the output: this is what the herd actually shipped, running in production.
These numbers come straight from this repository's own git history, measured at the commit that published this page (main as of 10 August 2026). Run npm run dogfood:stats yourself to check them.
How we actually run it
A human writes the brief. The herd does the work. A human sets the bar it has to clear.
It's the same job a product person or an engineering lead already does, just without needing to write the code themselves.
- 1
A human writes the brief and the acceptance criteria
What "done" looks like, spelled out in plain language — a one-paragraph brief and a checklist, exactly like the one behind this task.
- 2
The herd runs plan → code → review → merge → verify → done
An agent claims the task, drafts a plan, and writes the code. A second agent reviews it. A third merges and verifies CI. Every stage is server-enforced, and none of them can be skipped.
- 3
Nothing merges until it clears the gate
No task reaches
mainwithout passing a mandatory review stage and CI: lint, the full Go test suite, and an archguard suite that fails the build the moment the architecture drifts. That gate is server-enforced and there are no per-task exceptions. Humans set that bar and write the acceptance criteria every task is measured against; the herd has to clear it every time. That's the job the "I have ideas but can't ship" reader would actually be doing.
But is it any good?
Quality, measured against the same gate every time.
Every merge is gated by CI lint and the full test suite, a mandatory review stage before it can merge, and an archguard test suite that fails the build the moment architecture drifts from the rules this codebase holds itself to. None of that is optional per task: it's the same gate for every one of the 3,154 tasks above.
Real receipts
Straight from git log.
These are ordinary merged commits, exactly as they read in this repository's history. This is what most of the 3,154 tasks actually look like: fixes, tests, refactors, and docs.
- Feature
feat(workspaces): add Tasks/Sessions rollup columns to workspace/group listsWorkspace and group list views now show live task/session counts, not just names.
- Fix
fix(agentpty): CAS terminal-state transition so kill() always winsFixed a race where killing a stuck agent session could lose to a stale state update.
- Test
test(cmd/codeherder): cover boot-wiring (wire.go, boot.go) — 55.3% to 75.5%Raised test coverage on the server's own startup wiring from 55% to over 75%.
- Refactor
refactor(app/api): split client.ts god-module into per-domain API modulesBroke up one oversized API client file into focused modules, one per domain.
- Security
fix(cmd/codeherder): fail closed on missing at-rest key by defaultThe server now refuses to start rather than silently run unencrypted if the at-rest key is missing.
- Docs
docs(cmd/ch): document the one workspace-ref convention in --help and docs/cli.mdDocumented the single way to reference a workspace — name, slug, or ID — across the CLI's --help text and docs.
- Refactor
cleanup(storage): drop orphaned catalog_upgrades tableRemoved a database table left behind by an earlier design that nothing referenced anymore.
- Security
fix(agentpty): harden per-run stage dir/file permissions (0o777/0o666 -> ladder)Tightened file permissions on agent run directories instead of leaving them world-writable.
- Refactor
refactor(cmd/ch): one workspace-reference resolver — name, slug, slug path, or UUID everywhereConsolidated four different ways of resolving a workspace reference into one shared resolver.
- Feature
marketing: generate per-page Open Graph share images at build timeThis site's own social-share cards are generated automatically at build time — one of the tasks on this list.

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