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CodeHerder vs Orchestratia

A multi-agent orchestration dashboard for coordinating Claude Code, Gemini CLI, and Codex across servers you already run.

What Orchestratia actually ships

  • Live terminal streaming with a full in-browser PTY, not just logs
  • An 8-column kanban board with plan-mode approval gates
  • Typed task dependencies with automatic cascading and unblocking
  • Capability-matched auto-assignment and a contract-based agent handoff model
  • A daemon that runs in SSH-tunnel mode on your own servers, or a lighter Claude Code hooks mode

Where it's strong

  • The closest direct match to CodeHerder's own pitch: one dashboard, several harnesses, your own servers
  • Its contract-based handoffs, defining what output one agent must produce for the next, are interesting prior art

How CodeHerder differs

  • CodeHerder meters work itself: tasks, stages, and the model or cost attributed to each. Orchestratia's pricing meters infrastructure: servers, projects, sessions, seats, and log-retention days
  • CodeHerder pairs the same multi-harness, multi-server model with per-task cost attribution, hard dollar caps, and a git-host merge stage
Orchestratia's meter is infrastructure. CodeHerder's meter is work.

Not published on Orchestratia's own site

Absence of evidence, not evidence of absence: these may exist and simply not be marketed. Verified as of 2026-08-08.

  • Git-worktree or container isolation per task
  • A git-host PR or merge stage
  • Cost or token attribution
  • Hard dollar budget caps
  • Per-stage model or harness selection
  • Verification gates beyond plan approval
  • Self-hosting the control plane itself (the agent daemon self-hosts; the dashboard doesn't)

Capability snapshot

CodeHerder vs Orchestratia, capability by capability

Every row traces to the same source as the full matrix, where the full legend lives. In short: "not published" means no public evidence was found, not that the feature is absent. Verified as of 2026-08-08.

Capability comparison between CodeHerder and Orchestratia across 20 capabilities, current as of 2026-08-08.
CapabilityCodeHerderOrchestratia
Concurrent agentsPublishedPublished
Multi-vendor harnessesPublishedPublished
Customer-owned machinesPublishedPublished
Multi-machine routingPublishedPublished
Automatic work assignmentPublishedPublished
Capability-based routingPublishedPublished
Atomic claimingPublishedUnverified
DependenciesPublishedPublished
Custom workflowsPublishedPartial (approval rules, not a stage schema)
Server-enforced gatesPublishedPublished
Agent handoffsPublishedPublished (contracts)
Persistent shared memoryPublishedNot published (as of 2026-08-08)
Live terminal / viewPublishedPublished
Human takeover / steerPublishedPublished
Cost per taskPublishedNot published (as of 2026-08-08)
Cost per stage/modelPublishedNot published (as of 2026-08-08)
Hard $ capPublishedNot published (as of 2026-08-08)
SchedulesPublishedUnverified
Webhooks / API / CLIPublishedPublished
Self-host full platformPublished (Enterprise)Partial (Enterprise/custom)

Sources

Verified against Orchestratia's own site as of 2026-08-08.

  • Orchestratia's homepage
  • Orchestratia's features page
  • Orchestratia's pricing page
CodeHerder

Round up your herd.

Bring every human and every agent onto one table. Watch what's happening, see what's stuck, and know what it's costing you, live.

Try "pricing", "connect a device", or "who reviews the code"

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