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CodeHerder vs Stoneforge

An open-source (Apache-2.0) agent orchestrator: a Director plans, Workers execute in isolated worktrees, and Stewards test, merge, or hand back for review.

What Stoneforge actually ships

  • A Director (strategic planner) routing to Workers (spawned per task, isolated git worktree each), reviewed by Stewards (automated test-run plus squash-merge on pass, or handoff-with-review-comments on fail)
  • A background dispatch daemon and agent pools with per-type concurrency limits
  • Multi-provider support (Claude Code default, OpenCode, or Codex), authenticating through the provider's own CLI with no API keys stored inside Stoneforge
  • Event-sourced dual storage: SQLite as the cache, JSONL as the source of truth

Where it's strong

  • Fully open source (Apache-2.0) with a clean, git-worktree-per-worker architecture close in spirit to CodeHerder's own
  • Its stated problem, merge conflicts, duplicate work, and lack of visibility, reads as independent validation that this is a real category worth solving

How CodeHerder differs

  • CodeHerder has moved further on cost and budget attribution, a device herd spanning multiple machines, cross-agent memory, human collaboration, and organizational (initiative → epic → story) structure, none of which Stoneforge publishes
Stoneforge is the closest OSS technical thesis to CodeHerder's own; the distinction is how far each has built past the shared starting point.

Capability snapshot

CodeHerder vs Stoneforge, capability by capability

Every row traces to the same source as the full matrix, where the full legend lives. In short: "not published" means no public evidence was found, not that the feature is absent. Verified as of 2026-08-08.

Capability comparison between CodeHerder and Stoneforge across 20 capabilities, current as of 2026-08-08.
CapabilityCodeHerderStoneforge
Concurrent agentsPublishedPublished
Multi-vendor harnessesPublishedPublished
Customer-owned machinesPublishedPublished
Multi-machine routingPublishedNot published (as of 2026-08-08)
Automatic work assignmentPublishedPublished
Capability-based routingPublishedNot published (as of 2026-08-08)
Atomic claimingPublishedPublished
DependenciesPublishedPublished
Custom workflowsPublishedPartial (one fixed pipeline)
Server-enforced gatesPublishedPublished
Agent handoffsPublishedPublished
Persistent shared memoryPublishedPartial (JSONL state)
Live terminal / viewPublishedPublished
Human takeover / steerPublishedPartial
Cost per taskPublishedNot published (as of 2026-08-08)
Cost per stage/modelPublishedNot published (as of 2026-08-08)
Hard $ capPublishedNot published (as of 2026-08-08)
SchedulesPublishedNot published (as of 2026-08-08)
Webhooks / API / CLIPublishedPublished
Self-host full platformPublished (Enterprise)Published (OSS)

Sources

Verified against Stoneforge's own site as of 2026-08-08.

  • Stoneforge's homepage
  • Stoneforge's core-concepts docs
CodeHerder

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